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TRIANGLE.HIS
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1992-12-25
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12/25/92
[v2.4] BRUN45.EXE no longer required!
Added support for Fossil-based Multi-Port cards!
New Configuration option to allow Sysop to choose whether
they want the computer to allocate 99 games to them or if
they just want to be like any other caller.
Corrected an alignment problem with the SUNHOF.ASC/ANS files.
All entries, from this point on, will be aligned properly.
You will have to manually align the existing entries (after
the next monthly maintenance run).
The Hall of Fame list will now be displayed to the player
after the High Scores (if the SUNHOF.ANS is found and the
Door is registered)
10/14/92
[v2.3] Added support for TRIBBS software. We now access the
TRIBBS.SYS system file directly!
After a CHAT or DROP-TO-DOS the game screen will now be
restored to its original state.
A bug has existed in the monthly Hall of Fame routines
whereby the wrong player may have been credited with being
the high scorer for a particular month.
The wording in the heading of the Hall of Fame bulletin
was incorrect.
Corrected some documentation problems relating to typos and
information about the HOF bulletins.
Changed the wording and display for the HotKey feature.
It was a little confusing and hopefully this will help.
06/07/92
[v2.2] Sorry for the rash of updates, but had to fix these bugs!!
When quiting the game before completing a game, the Hiscores
would not display. Only showed the heading!
Was not displaying the correct number of games the caller
was allowed to play.
Made some changes to fix the TIMEOUT errors encountered
when usinga 486 with/without DesqView. Need feedback !!
Made some changes to correct the Error #6 (Overflow Error)
when using SpitFire version 3.2/SFDOORS.DAT. I need some
feedback on this one as well!
Added support for GT Power's GTUSER.BBS file. To use this
you will be required to add to lines to your configuration
files. Please see Docs for changes. Need some feedback on
this as well!
06/05/92
[v2.1] When changing to the internal method of creating the Hall of
Fame files (SUNHOF.ASC/.ANS), I neglected to provide a way
for you to copy them to a bulletin of your own name/location.
With this version I have added 2 entries to the CFG file that
allows you to define the Drive\Path\Filenames for these files.
>>>>>>>>>> NOTE: You MUST discontinue use of SUNHOF.EXE for this DOOR!!!!
06/04/92
[v2.0] Major revision, therefore the version number jump!!
Added a MAKE-UP-PLAYS feature that allows the caller to makeup
game plays they may have missed during the current month. This
will afford those callers that do not call every day, an equal
chance to compete with callers that play every day.
Config file lines 6 and 7 have changed!!!!!!!
Be sure to read Documentation!!!
Automatic game reset will take place when the first caller of
the month plays the game. Two Hall of Fame bulletin files will
be created (SUNHOF.ANS and SUNHOF.ASC) and all scores cleared.
Be sure to read the Documentation!!!
You can now use an environmental variable for Non-Standard
IRQs. This will eliminate the need to have multiple batch
files to execute the door. See DOCs under NON-STANDARD COM
SUPPORT for details.
You can now use environmental variables, on the first line
of the configuration file. This will eliminate the requirement
that you create an individual configuration file for each node
in a multinode environment (ONE config file for ALL nodes!!).
See DOCs under MULTI-NODE SETUP for details.
The Adopt.SYS file was not being displayed at the end of the
session. It will now be displayed, if it exists in the same
directory as the TRIANGLE.EXE file.
03/02/92
[v1.4] Board will now display the number of cards remaining
in the Card Deck.
Backspacing over input, while in LOCAL mode only, would
cause the system to hang. Fixed!
Board will now display the number of cards remaining
in the Discard Pile.
Added a new option to the Door, called the HOT KEY option.
This option will be used to control whether you
want the following options in effect or not. This option
and those it controls, require the door to be registered!
If HOT KEY is ON then:
When you enter a card number, for the first choice, that
is a King, you will not have to Press Enter multiple
times. If the card number entered is a single digit, only
one <ENTER> will be required, double digit number will
not require <ENTER> to be pressed. Will speed things up!
If KEY KEY is ON then:
You can use the ENTER key to draw a card from the deck
as well as being able to use the "+" key. This will make
playing the game a little easier and faster.
12/29/91
[v1.3] Added an option to control when you DO NOT want the DOOR
to be used. Allows for 5 Blackout periods. This requires
a configuration file change. SEE DOCS for DETAILS!
11/01/91
[v1.2] Added an option to control the number of plays per day,
based upon the user's security level. This requires a
configuration file change. SEE DOCS for DETAILS!
Added an option to control the length of time the game
may be played (each time caller enters the Door), based
upon the user's security level. This requires a
configuration file change. SEE DOCS for DETAILS!
10/17/91
[v1.1] Added a colorized Bulletin. Config file change !!
Changes to internal routines.
09/23/91
[v1.0] Initial release